Real-time Rendering of Wet Fur

نویسندگان

  • Paulo SILVA
  • Yosuke BANDO
  • Bing-Yu CHEN
  • Tomoyuki NISHITA
چکیده

Fur is present in most mammals which are common characters in both movies and video-games, and it is important to model and render fur both realistically and fast. In computer graphics, there are mainly two approaches to fur rendering. Using primitives such as lines or curves, and using textures containing sampled fur geometry. The former case is oriented towards realism and the latter case focusing on real-time rendering performance. However, the existing research focused on real-time rendering leaves out important factors such as the clumping effects visible when fur becomes wet or dries up. In this paper we describe a method to simulate effects visible in water-fur interaction such as the change in color and shape of the fur (see Fig. 1 and Fig. 2).

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Dry and Wet Fake Fur Rendering

This work presents a probabilistic lighting model for rendering of thin fur of mammals under environmental influence, particularly water. We have extended the technique known as Fakefur by adding a method for capturing the key characteristics of fur influenced by water. The system described in this work has a lower computational cost than typical resolvable fur methods, due not only to its prob...

متن کامل

Real-time Fur Using GPU-based Raycasting

Rendering fur is an important area of computer graphics, because visually convincing fur is essential for realism of games and computer generated imagery. Our paper presents a novel technique for fur rendering based on a previously published method for grass rendering. The technique works by tracing a ray at each pixel through the fur volume with implicitly defined slices mapped with fur textur...

متن کامل

Real-time fur simulation and rendering

Real-time simulation of fur is a key element inmany virtual reality applications. However, it is still difficult to simulate effects of fur animation in real-time. In this paper, we propose an interactive fur simulation method, to calculate effects of external forces, such as wind and gravity, and direct manipulation for real-time interactive animation. The proposed method consists of two layer...

متن کامل

A Simple and Fast Technique for Fur Rendering

Recently an effective technique has been introduced in graphics bibliography for simulating and rendering properly shaded fur, grass or similar textures using multiple layers of concentric textures. This paper is a guide to simple step-by-step modeling of furry objects with shadows that can be directly implemented either in standard rendering software or in rendering APIs for real time applicat...

متن کامل

An Analysis of Real-time Rendering and Simulation of Hair and Fur

1 “Real-time simulation of fur is a key element in many virtual reality applications. However, It is still difficult to simulate effects of fur animation in real-time...[the authors‟ are proposing] an interactive fur simulation method, to calculate effects of external forces...and direct manipulation for real-time interactive animation. [The Method, their solution to the difficulties surroundin...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2010